Tuesday, April 8, 2014

Loot Heroes Flash Game Review



Link: Loot Heroes
Developed by Vitaly
Sponsored by A10
Genre: RPG/Action
FlashMush Reviews Rating: 8/10

Roguelikes/dungeon crawlers are probably my favorite genre as of now, I just absolutely love them. So when I saw that Vitaly (of the Endless War franchise) put out one called Loot Heroes I had to check it out. What I got was actually pretty good although it does need some rough edges ironed out.

First the good. Graphically Loot Heroes is pretty well done and there is tons of detail put into the characters themselves. With that being said there is also a great deal of variety in playable characters (and you earn more as you play), enemies and items (it isn't called Loot Heroes for no reason). Gameplay is simple click to move and click to select a specific enemy to attack although you also attack automatically. In typical dungeon crawler fashion you move from level to level defeating enemies and collecting better and better loot. Sounds great and Loot Heroes does a pretty good job at it.


However I do have some slight issues with it all. It is fairly repetitive due to the relatively uninspired enemies that just do the same types of attacks. There are tons of different characters to play as with different powers/attributes that adds nonrepetitive factors. I also found the controls to be rather clunky and could be smoothed out as could the general interface. I also think it would be nice to add more detail in terms of the RPG. As of now you can have a weapon, a ring and a necklace. More detail would be amazing although I suppose the simplicity is on purpose. Overall, Loot Heroes is a pretty fun game to waste some hours on.

Monday, April 7, 2014

Epic Boss Fighter Flash Game Review


Link: Epic Boss Fighter
Developed by Entertainment Forge and GDV Concept
Sponsored by ArmorGames
Genre: Action/Shooter
FlashMush Reviews Rating: 8/10

The idea of an upgrade progressive game where you only fight bosses is not a new concept. I've reviewed a few so far such as Boss Slayer and Bug Slayer. Nonetheless the idea is not totally done to death and in fact is a fun little idea. Entertainment Forge and GDV Concept have put out their own take on the boss fighting genre called Epic Boss Fighter and I will admit it is pretty epic.


Basically Epic Boss Fighter took the idea laid out in Boss Slayer (although not saying that Boss Slayer was the first of its kind) and improved in vastly in a variety of ways. Graphically Epic Boss Fighter is amazing and I love that all the bosses are different and have their own little details in them. And speaking of the bosses themselves they are well done in their attack varieties and looks.

Upgrade wise Epic Boss Fighter covers all the bases such as upgrading attack, shot speed/number, etc. But has some interesting ones like an upgraded mech suit and buying attack drones. In general though I will say Epic Boss Fighter was fairly easy and a quick game to beat. With that being said it was still extremely entertaining and fun while it lasted.

Sunday, April 6, 2014

Nunchuck Charlie: A Love Story Flash Game Review


Link: Nunchuck Charlie: A Love Story
Developed by DeadToast Entertainment
Sponsored by ArmorGames
Genre: Action
FlashMush Reviews Rating: 7.5/10

Playing through Nunchuck Charlie: A Love Story is literally like playing a weird cartoon...in a good way. Everything from the backstory to the environments you're in is weird but cute and just crazy! You see, in Nunchuck Charlie: A Love Story you play as a guy who is obsessed with two things; his nunchucks and his teddy bear. So when his teddy bear is kidnapped by a pigeon you go and chase him down to a weird world.


What follows is pretty great. Or at least looks great and impressive. The worlds are vibrantly colored and full of just weird things. Fighting bear police officers, boss battle with a giraffe moles, giant sentiment carrots, etc. So in that aspect I applaud the developers for making such an interesting environment. However, when it comes down to the meat and gravy of it all Nunchuck Charlie: A Love Story doesn't quite stack up.

This is mainly because the controls. For one they are very simple. Can either hit rapidly or do a charge shot but nothing else. Secondly, the way the enemies hit you is almost unavoidable so you'll always be taking damage eventually. I guess I just think it was a wasted opportunity not to have items you could pick up, upgrades, or something like that to make the game less repetitive and more fun. Overall though I like where Nunchuck Charlie: A Love Story is going and really like the style DeadToast brought so I can't wait to see what else they whip up.

Saturday, April 5, 2014

GemCraft Chasing Shadows Flash Game Review

GemCraft Chasing Shadows gameinabottle

Link: GemCraft Chasing Shadows
Developed by GameInABottle
Sponsored by ArmorGames
Genre: Tower Defense
FlashMush Reviews Rating: 9.5/10

Surprisingly I've never reviewed a GemCraft title even though the flash game franchise is in my top tower defense list and is up there with the ranks of Kingdom Rush and Cursed Treasure. I've always regarded the GemCraft series as the more "pro" tower defense game as it just has a lot more strategic elements than most other games. Now that the long awaited wait for GemCraft Chasing Shadows is over I'll get my chance to review a GemCraft game and speak my mind.

GemCraft Chasing Shadows walkthrough

Right off the bat after playing a few levels of GemCraft Chasing Shadows I can already tell that the ante has been raised. By this I mean there are a lot of seemingly new things in GemCraft Chasing Shadows that you'll have to deal with. There are your classic towers, traps, amplifiers and walls that already give enough options and freedom to really let your strategic mind go free but there is a whole new interface outside of the game. The skill system is a little different this time around and honestly not sure for the better but it is fairly interesting. A new talisman menu is added in which you find talismans randomly in battle and you can "equip" them to give you various boosts. These can be upgraded using shadow cores which you also earn from completing levels.

There are also a lot of other level based structures, most of which are reoccurring, but with a few added ones. Tomes for instance are new and shrines have gotten a bit of an update it seems. Level wise there are over 140 stages and you can also add modifiers to make them harder. I still stand by that the GemCraft series as a whole and especially GemCraft Chasing Shadows is one of the harder tower defense games and you will really have to think strategically to win, there is no hand holding here it is do or die. Some people may not like the intense difficulty (or maybe I just suck at the game in general) but for those who do there is a whole world to explore in GemCraft Chasing Shadows.

Wednesday, March 19, 2014

Top Flash Games Like 2048


A few days ago I wrote a review on a little game called 2048 that seems to be sweeping the internet. As like with most of these viral flash games (such as Cookie Clicker and Flappy Bird), there are now tons of similar flash games to 2048 to try and capitalize or just get in on the fad. SO I decided to make a list of the best ones I've found.


2584 Fibonacci plays just like the original 2048 but with one major difference...it uses the Fibonacci sequence! So instead of combining two 2s to make a 4 and etc. You have to follow the sequence, so it goes like 1, 1, 2, 3, 5, 8, 13, 21....etc. Kind of confusing if you don't know the sequence but an interesting and fun twist.


2048 4D is what the title suggest... playing the base game of 2048 in 4D! How it works is you have four 4x4 grids that have their tiles controlled by the keypad. Then you can sort of swap the different grids using WASD. This requires using some good dimensional thinking to get right. There is also a 3D version that plays similarly.


Flappy 2048... I'm sure you all expected this, a flappy bird clone using 2048. This is the simplest and maybe the one that takes the lowest hanging fruit but it is still interesting.


9007199254740992 is what you get when you take the base 2048 game and just make it absolutely ridiculous. It is literally the same game but on an 8x8 grid. You won't have an issue getting to 2048 in this game...but getting to 9007199254740992 is literally impossible!


Doge 2048 is much fun, so amaze, many points, etc. The only one on this list that has different graphics and it is amazing! Each "number" is a different Doge face and of course the screen is full of colors and text bits with Doge phrases.

As a bonus I'll link to Auto 2048 for those who are having an impossible time getting to 2048 in the real game. It does as it says and runs 2048 base game automatically!

Also as a bonus I'm going to mention that the original 2048 was a "clone" of sorts itself of 1024 which is a mobile version that is heavily similar.

Tuesday, March 18, 2014

Learn To Fly Idle Flash Game Review


Link: Learn to Fly Idle
Developed by Light Bringer Games
Sponsored by Kongregate
Genre: Upgrades
FlashMush Reviews Rating: 8/10

As we all know, Idle games have made a huge comeback and are currently one of the most popular and addictive genres out there. This is all thanks to the like of games like Cookie Clicker and Candy Box. Now, Light Bringer Games of the Learn to Fly series is getting in on the game with a new game aptly titled, Learn to Fly Idle. This makes perfect sense as the Learn to Fly games are top notch upgrade/launch games.

With that being said, Learn to Fly Idle just has the Learn to Fly characters (the penguin) in it. You're actually not learning how to fly in this idle game. Rather you have a cannon that shoots snowballs at various other snowy things. So, you start out shooting a generic snowman and when you "kill" it you get money which can be used to upgrade your launching power, base damage, max shots and auto-fire rate. As you get stronger you can switch to shooting more difficult "enemies" such as snow banks, ice walls, frozen dodo birds, etc.


Of course the idle aspect of Learn to Fly Idle is in upgrading the auto-fire rate. I will say that compared to most other idle games where the automated system really pumps up and you don't have to do much, in Learn to Fly Idle you have to still be vary active. This is unless you only go for the auto-fire rate but I found myself going for damage and range more often. I also would have liked to see more visual upgrades or upgrades in general in Learn to Fly Idle seeing as how that is such a big aspect of the main games. Overall though, for an idle game Learn to Fly Idle is pretty good although maybe not on par with Cookie Clicker and such.

On a side note, Learn to Fly 3 is currently in the works if you don't know already and the project still has 10 more days on Kickstarter. You can check out the Learn to Fly 3 Kickstarter here. It is already fully funded but you can still get in to get those perks and maybe help reach a stretch goal!

Monday, March 17, 2014

Tinysasters 2 Flash Game Review


Link: Tinysasters 2
Developed by Storm Alligator
Sponsored by Armor Games
Genre: Stategy/Puzzle
FlashMush Reviews Rating: 8.5/10

I just saw that Storm Alligator which is one of my new favorite online flash games developer (created A Team For The Job and Lucas's Quest Backwards) came out with Tinysasters 2. The original Tinysasters was a little game created for a Ludum Dare that had you building up a civilization complete with cities, farms, sawmills and shrines while surviving natural disasters. The original was fairly rudimentary as to be expected and was a pretty good sandbox game.


While I never reviewed the original Tinysasters I had fun with it and was excited to see Tinysasters 2 out. The best thing about Tinysasters 2 is that it is a full on proper game. There is a mainscreen, title, etc. and all the graphics are up to professional quality. On the flip side of things, Tinysasters 2 is more episodic or level based instead of a quick sandbox game. This can be good as it gives you time in controlled environments to learn the game and then throws you in catered levels. However, I dearly miss the freedom I felt with the original and I think the game takes too many levels to really get exciting. Still, Tinysasters 2 is incredibly more detailed and polished then the original and is still extremely fun to play once you get into it all.

Thursday, March 13, 2014

2048 Flash Game Review


Link: 2048
Developed by Gabriele Cirulle
Genre: Puzzle
FlashMush Reviews Rating: 9/10

The latest game I've seen posted around the internet is 2048 which is not a futuristic sci-fi game but instead an interesting and extremely hard math based game. In fact 2048 is based off of 1024 by Veewo Studio.

Simply put the goal of 2048 is to get a tile to 2048. Game starts out with a 4x4 grid and two tiles placed randomly. The starting tiles have the number 2 on them and the goal is to combine them to eventually get to 2048. So you combine two 2s to make a 4, combine two 4s to make an 8, etc. The difficult parts comes in the tile movement and that after each move more tiles pop up. Movement in 2048 works in a way that whatever direction you send the tiles, every tile moves that way. This makes it kind of hard to plan too far ahead and just makes a general chaotic game.


Games of 2048 can be incredibly short and in general the game is super addicting as you can just smash the keypad for results. With that being said there is some thought to it all and is basically a puzzle. Overall, 2048 is super addicting and deserves the recent attention it is getting.